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godot-mcp-enhanced

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What it does

Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev.

Description as published by the publisher in the official MCP Registry, read 10 Oct 2026. Not written or verified by Few Servers.

Facts

Registry nameio.github.wgt19861219/godot-mcp-enhanced
PublisherGitHub account wgt19861219 Namespace verified by the registry through the publisher's GitHub account.
CategoryOther sorted by our keyword rules
Transportlocal package (npm)
Version0.24.0
This version published25 Jul 2026
GitHub stars100 on wgt19861219/godot-mcp-enhanced read from GitHub on 12 Oct 2026. GitHub's count, not a rating by us.
Last seen10 Oct 2026, in our crawl of the official MCP Registry
Tested by Few ServersNo

Install

  • npm package, as published: godot-mcp-enhanced · version 0.24.0 · transport stdio
    npx -y godot-mcp-enhanced
    Standard run command for npm packages. The registry publishes the package name, not a command; check the repository for required arguments.

Install details read from the registry record on 12 Oct 2026. We have not run this server.

Keys and settings

The registry record declares settings, none marked secret. Declared by the publisher:

  • GODOT_PATH (environment variable, not marked required): Path to the Godot executable (auto-detected from PATH / GODOT_PATH / project config if omitted)
  • GODOT_PROJECT_PATH (environment variable, not marked required): Default Godot project path (auto-detected from the client's cwd if omitted)
  • ALLOWED_PROJECT_PATHS (environment variable, not marked required): Semicolon-separated whitelist of project paths the server may operate on (security boundary; falls back to GODOT_MCP_UNRESTRICTED for local dev)

RepositoryRegistry record (JSON)npm package

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Ratings and reviews

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